Blog

We've Upgraded the Eduporium Site! You May Need to Reset your Account's Password.

You may have noticed that our site has undergone some upgrades in the last few weeks. We've made some improvements to increase its usability and speed in order to better serve our customers. If you have an Eduporium user account or Educator Discount account, you may need to reset your password. It should only take a minute to change your password. Once completed, you will be able to continue enjoying full access to your Eduporium account, including the store, blog, and everything else on our site. We're excited to be able to provide these changes for you and hope you'll enjoy the increased speed and improved usability of our website! 

Read more

Eduporium Experiment | Marbotic Pt. 2

A while back, we discovered Marbotic’s early education tools and were immediately impressed by their elements of interactivity and tactile learning. It’s safe to say we were also impressed by the people behind its design and who continue to run such an impactful company. Essentially, the premise of Marbotic is providing preschool teachers with a technology tool that engages students, allows for physical interaction, introduces letters and numbers, and helps build their foundational tech skills. You can probably see why we’re such big fans.


Read more

Eduporium Weekly | Serving Up Some Knowledge on the Raspberry Pi

We didn’t spend too much time a couple of weeks ago focusing on one of our favorite STEM tools -- the Raspberry Pi -- even though we celebrated Pi Day on March 14. You may have heard from the source itself (or maybe from our social media) that there was a new Raspberry Pi board launched on that very day. The Pi 3 B+ is now the newest version of the powerful microcomputer and got us thinking about how schools can use each version of the Raspberry Pi in STEM education. As we wrap up the month of <arch, let’s learn a bit more about the power of the Pi!


Read more

Transform the Classroom into an Interactive Discovery Zone with zSpace

Teachers try every day to bring learning alive, but it hasn't always been as easy to bring content alive. With zSpace's amazing augmented reality system, however, all you get is interactive, exhilarating experiences. The content literally jumps off the screen, allowing students to grasp control of learning by holding, moving, and manipulating 3D objects with a specialized stylus pen. The all-in-one z Studio LabKit unlocks extraordinary collaborative opportunities for 10 students while adding state-of-the-art technology to the classroom. It comes with a high-performance PC, power supply, keyboard, mouse, and, most importantly, a stylus with six degrees of freedom. 


Read more

Eduporium Added to PEPPM General Hardware and Software Catalog Contract

Eduporium, a one-stop STEM and Educational Technology solutions provider for teachers has been added to the PEPPM 2018 General Hardware and Software Catalog Contract. PEPPM is a national cooperative purchasing program that is dedicated to streamlining the process of tech procurement for teachers, schools, and libraries, saving them money through bid-protected programs. The contract also significantly reduces the time it takes for teachers to receive tech products after they have decided to purchase them. PEPPM users can now purchase their STEM and computer technology from Eduporium at discounted prices. 

Read more

Eduporium Experiment | MaKey MaKey Pt. 2

The MaKey MaKey, created by JoyLabz, is one of the most well-known STEAM tools in K-12 education. What exactly is it, though?? Technically, the MaKey MaKey works like any keyboard or mouse, sending signals to a computer to execute the functions of clicking the mouse or hitting the space bar, right arrow, left arrow, up arrow, or down arrow. When users close a circuit using the alligator clips and a conductive object, the signal is sent to the computer, just as if a button was pressed on the keyboard or mouse. Not only can kids find super creative ways to test conductivity using the MaKey MaKey, but they can also try programing by using the back of the board.

Read more

Eduporium Weekly | Inventing as a Part of Education

New things are being invented every single day. Sure, some of them are relatively pointless, but, every once in a while, something comes along that has the potential to change things entirely. That’s what we want out of today’s education -- the creation of students who are capable of changing things entirely. When students are given the freedom to invent unheard of solutions to problems and go about solving them in unique ways, they’re building a foundation for the future. A lot of the tools we’ll use in the next decade or two haven’t been invented yet. More likely than not, a student somewhere in a K-12 school is going to be responsible for an invention that reinvents our lives.


Read more

Mini or Mega? There's a Cubelets Classroom Pack for You

Cubelets and STEM education just kind of go together. Already awesome at exposing super young students to engineering and programming, the addition of the Cubelets Classroom Packs have added a renewed focus on collaboration! All their kits allow educators to combine coding and engineering in the classroom. Traditionally, they've always had their six-, 12-, and 20-piece kits and then they eventually incorporated the Bluetooth Cubelet to make student inventions programmable with a device. Now, they're into the classroom kit game and have three different options for introducing robotics on a classroom-wide scale.


Read more

Eduporium Experiment | GoPiGo Robotics Kit

Dexter Industries’ GoPiGo build-your-own robotics kits are top of the line. They are powered by a Raspberry Pi and come in wide ranges of sizes to fit all needs and accomodate various classroom setups. The Base Kit is the smallest of the kits, but perfect for any students who have used a Raspberry Pi, whereas the Starter Kit is designed for those who want to purchase the Raspberry Pi along with the kit. The robot is fun to build, easy to connect to Wi-Fi, and is supplemented by tutorials, projects, and lessons that can be found online and support both educators and students from start to finish. Add in a little engineering, creativity, and a focus on bolstering programming skills, and students will be building and coding their own robot right away!


Read more

Our Partnership with the Highlander Institute is Taking Off!

Back in February, we launched a unique pilot program in collaboration with the Highlander Institute and six Rhode Island educators. The program is designed to prepare students in these classrooms to present at the Blended and Personalized Learning Conference on April 7 in Providence, which Highlander has played a huge part in organizing. After six weeks of using various STEM technologies in their everyday learning experiences, students will be in the spotlight in less than two weeks, so we thought we'd check in and see how things have been going! Last Friday, we visited six different elementary school classrooms, where students were using different STEM tools -- click to see how it went!


Read more