Laura Kennedy

  1. Social-Emotional Learning And MakerEd: Head, Heart, Hands

    Social-Emotional Learning And MakerEd: Head, Heart, Hands

    MakerEd is a technological and creative learning revolution that centers on a pedagogy designed to help children bolster significant skills like decision making, responsibility, relationship management, community engagement, creative thinking, problem solving, teamwork, and more through hands-on projects that create connections between their heads, hearts, and hands.

  2. Eduporium Experiment | Finch Robot 2.0

    Eduporium Experiment | Finch Robot 2.0

    The Finch 2.0 and its range of classroom-friendly features help teachers to create more accessible STEM experiences for students who might learn in different ways. There’s also a huge range of options for using the Finch 2.0 to introduce children to coding. Starting in kindergarten with FinchBlox and up through high school with Java, the Finch 2.0 helps provide lots of value.

  3. Eduporium Experiment | Trying MakerBot SKETCH Classroom

    Eduporium Experiment | Trying MakerBot SKETCH Classroom

    The MakerBot SKETCH Classroom solution comes with lots of 3D printing materials and curriculum resources that help teachers effectively integrate 3D printing lessons in their schools. Most notably, it includes two compact MakerBot SKETCH 3D printers, access to MakerBot’s CloudPrint platform, MakerBot certification licenses, and over 600 makerspace lesson plans.

  4. Eduporium Experiment | MakerEd With The Glowforge Plus And Pro

    Eduporium Experiment | MakerEd With The Glowforge Plus And Pro

    Whether they prefer the Glowforge Pro or the Glowforge Plus laser printer, students can quickly translate digital designs into tangible inventions while bringing their ideas to life. They could print on paper, fabric, hardwood, tile, metal, glass, leather, plywood, cardboard, or even food using these unique machines and the large library of classroom-friendly Glowforge projects.

  5. Eduporium Experiment | Virtual NAO Robot

    Eduporium Experiment | Virtual NAO Robot

    As we do more than ever to create equitable STEM education, we’ve really embraced coding lessons that students can access from everywhere. One robotics tool that enables this is that highly intelligent humanoid known as the NAO Robot V6 and, with the virtual version, students in middle school, high school, college, and CTE programs can code in any environment.

  6. Eduporium Experiment | The Tello EDU Drone Pt. 2

    Eduporium Experiment | The Tello EDU Drone Pt. 2

    The Tello EDU’s a compact, lightweight classroom drone with a purposeful design that helps to enable seamless integration in K-12 classroom coding projects, STEAM experiences, and CTE curricula. One of the signature DJI drones, students can program it using Scratch, Swift, or Python and utilize the Tello app to redefine real-world lessons in many different subjects.

  7. Eduporium Experiment | The Strawbees Kits

    Eduporium Experiment | The Strawbees Kits

    The Strawbees STEAM kits can add value to all learning environments, allowing students to explore their creativity and bring their ideas to life through hands-on building and trial and error. Students can learn about everything from shapes and geometry to constructing bridges, designing 3D models, or building flow, block, or text programs in Strawbees Code.

  8. Eduporium Experiment | littleBits micro:bit Adapter

    Eduporium Experiment | littleBits micro:bit Adapter

    For any educator who’s used any of the littleBits tools in the past, their offerings were made that much greater with the addition of the Code Kit. And, with this latest wrinkle thrown into the equation, students now have more ways than ever to design, invent, and code with littleBits! Read on to learn more about the littleBits micro:bit Adapter.

  9. Eduporium Experiment | Wonder Workshop's Newest Bundles

    Eduporium Experiment | Wonder Workshop's Newest Bundles

    The five newest Wonder Workshop bundles now all include licenses for their learning management system, Class Connect, access to their virtual Dash Robot, and curriculum library. Each comes with a corresponding number of accessories and robots and more! Whether in person or remote, these new bundles are perfect to integrate into CS education

  10. Eduporium Experiment | databot And The Sphero RVR

    Eduporium Experiment | databot And The Sphero RVR

    The databot is a small, programmable robot outfitted with an array of built-in sensors that are constantly capturing real-world data. Students can use this data to create programs for the small, cube-like databot to execute. It works with the Google Science Journal platform, but the databot Robot is also compatible with another powerful STEAM tool: the Sphero RVR!

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