Eduporium 

 Educational 

 Technology

 Grant 


We're doing a giveaway! For the month of March, our regular grant program will be paused. Instead, we've partnered with Robotical to give 12 winners two refurbished Marty V2 Robots. Marty is a fully-programmable, walking robot that’s full of personality. It comes with an array of sensors that can detect obstacles, colors, and more, and its innovative leg design gives Marty the ability to dance, side-step, and even kick. Students can program all of Marty's unique functions with MartyBlocks (based on Scratch) or Python, making it the perfect tool to grow alongside kids as they learn. They can even add extra sensors (noise, light, and distance), a camera, custom 3D-printed parts, disco lights, and more. Please be aware that these are refurbished robots.

This campaign begins on February 21st and will end on March 20th, so be sure to get your applications in before then! We're looking for educators to tell us how they'll use Marty with students in settings like classrooms, makerspaces, summer camps, or afterschool programs. Let us know what learning outcomes you hope to achieve, how working with Marty will enhance your students' STEM experience, or whatever else you want us to know! 

Please note that regular grant submissions will not be considered during this time. If you're looking for funding for a project unrelated to Marty robots, please submit your application after March 20th.

Current Recepients:


Organization:

St. Bernadette School

Grades:

PreK–8

Products:

micro:bits

Project:

Megan Kelleher at St. Bernadette School is excited to add micro:bit Club Kits to the school’s media and technology program. The school, located close to Eduporium’s Massachusetts office, offers a STEM curriculum with advanced Scratch coding projects for sixth, seventh, and eighth grade students. Physical computing with micro:bit will foster these students’ creativity, help them work collaboratively, and promote innovation through trial and error. Additionally, because micro:bit can be coded with Microsoft MakeCode, Scratch and Python, these tools will assist students’ transition from block-based coding to a text-based one. Importantly, micro:bit’s functionality can be extended across the curriculum. Whether a movie marquee for an English project or a compass for a scavenger hunt, by producing physical projects, students will learn that coding powers the world in which they live.

Organization:

Shenandoah Valley Discovery Museum

Grades:

K–12

Products:

Squishy Circuits Kits

Project:

The Shenandoah Valley Discovery Museum biannually partners with Special Love Inc. to provide live virtual science-based programming to children with an active cancer diagnosis. During these programs, the museum provides materials to do activities and experiments in real time led by a museum educator. This year’s program, Electrifying Discovery, will bring hands-on science experimentation and learning to students who may not have access to similar materials and experiences. Madelynn Whited and the Museum will provide individual Squishy Circuits for patients to use from home or inpatient care. The Museum hopes that this program will not only invigorate a love for science and discovery but also provide a brief distraction from the kids’ diagnosis and treatment.


Discovering and acquiring new educational STEM solutions shouldn’t be a burden for school leaders and teachers. Eduporium’s monthly grant program makes things a little bit easier. Every calendar month, we award two $500 EdTech grants to deserving educators, helping to build 21st century learning environments and better equipping students with the hard and soft skills they need for the future. Best of all, educators can purchase all the technology from our store, making innovation in your school community easier than ever.

Whether you've been searching for technology, STEM, or makerspace grants or exploring options for funding afterschool programs, we have you covered. We’re looking for educators who have demonstrated innovation and creativity within their school community, those who have a financial need, and those who can provide a clear and concise plan for implementing new instructional technology tools within six months. If selected as a recipient of our technology grant for teachers, you'll have your choice of any items on our store within the $500 price range—from educational robots to STEM and SEL tools or anything you need for expanding your makerspace curriculum. 

Our grant is open to all educators in the United States! The application process opens on the first of each month and concludes on the 20th. Following the 20-day submission period, our team will review all new grant applications and notify the awardee by the last business day of the month. We will contact the recipient directly, then announce the news on our Twitter account, email newsletter, and blog.

Educators may only apply for the Eduporium grant once per month with one application per person. Those awarded the grant are then ineligible to apply for one calendar year. Once awarded, recipients must use their grant within three months (90 days) from the award date. Recipients may use their grant award on any of the hundreds of STEM, MakerEd, and computing technologies available on the Eduporium store. If your selection total is above the $500 grant amount, the remaining total may be paid by credit card or purchase order.




What’s available?

Robotics and Coding Kits
Drones
3D Printers
Virtual Reality Systems
Makerspace Tools
Engineering Tools

Eligibility?

  • K-12 educators
  • Librarians
  • Makerspace leaders
  • Afterschool facilitators
  • Museum employees
  • Scout leaders
  • Registered non-profits or charitable organizations with current 501(c)(3) status
  • College educators
  • Principals and administrators

Recent Recepients:


Fill out the form to apply!