Virtual Reality

teaching with VR solutions in STEM education

  1. Eduporium Weekly | Welcome to 2017

    Eduporium Weekly | Welcome to 2017

    We have a feeling that 2017 is going to be a good one for education, technology, and the pair’s relationship. With that being said, it’s not too early to take a look at what lies ahead for EdTech this coming year. The trends and tendencies are popping up everywhere and include things like virtual reality, coding, collaboration, and, yes, more makerspaces.

  2. Eduporium Weekly | A Virtual Reality Takeover?

    Eduporium Weekly | A Virtual Reality Takeover?

    Its potential is enormous and the learning opportunities it helps create are astounding. Some teachers, however, shy away from trying it because they assume that it’s too complicated or too expensive. The truth is that it’s outrageously easy to use and extremely affordable—even for educators. So, does VR have a future in K-12 classrooms?

  3. Eduporium Experiment | VR One Headset

    Eduporium Experiment | VR One Headset

    Virtual reality is all the rage these days and is definitely primed to become a huge part of our lives, but is usually still really expensive to acquire some of the equipment needed to optimize the experience. The VR One headset, however, is a cheap alternative that embodies a lot of the educational uses of VR—and teachers can distribute it on a 1:1 basis.

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