EdTech

teaching with edtech in the classroom


Educational technology has, of course, completely transformed how today's K-12 students learn. From basic 3D printers and virtual reality systems to simple coding robots and screen-free building tools, countless numbers of educators have been able to affect education for the better and help children develop transferrable skills for the real world. Since EdTech now covers so many areas, however, there often remains a lot for teachers to learn about and explore. Not every technology tool will impact your students in the same ways, nor will they enhance every single lesson. It's more about finding the right solutions for the right situations and building high-quality instruction from there. In this section, we cover everything from specific classroom STEM kits to insights on integrating EdTech tools in teaching. And, we'll continue adding new resources with thoughts on the many branches of the EdTech tree.
EdTech resources are constantly impacting student development and redefining how educators can engage them. Besides those hands-on technologies, digital tools and platforms also play a huge role in learning. From coding or artificial intelligence to social-emotional learning, the instant availability of EdTech resources generates many revolutionary opportunities all throughout the world of K-12 and higher education. When it comes down to it, however, equitable access to technology can be a complete game changer. With these opportunities, students can build the hard and soft skills to navigate our increasingly complex world. And, no matter how complex or simplistic EdTech activities are, they can help catalyze that development. We encourage you to browse the content below and reach out to our team with any questions.

  1. Eduporium Team Hosts Exhibit at MassCUE 2017 and in Syracuse

    Eduporium Team Hosts Exhibit at MassCUE 2017 and in Syracuse

    If you’ve been following along and following our social media, you certainly know how busy we’ve been in October. That trend continued last week as we headed to upstate New York and spent some time with our good friends from the Syracuse area, attending two separate events on Wednesday and Thursday.

  2. Drones and Coding: STEM Education That's OnPoynt

    Drones and Coding: STEM Education That's OnPoynt

    The various educational drone kits from OnPoynt are designed to allow for class-wide collaboration and getting your students innovating, 3D printing, and flying both in and outside the classroom safely and effectively. Plus, OnPoynt’s line of innovative and highly customizable drones take learning to new heights—both literally and figuratively.

  3. How PTO's Can Help Bring STEM Tools into the Classroom

    How PTO's Can Help Bring STEM Tools into the Classroom

    Here’s the thing. It can get expensive when teachers are trying to obtain STEM tools for students to use in the classroom. We get that, which is why we offer an Educator Discount because we believe firmly that cost should never stand in the way of a child getting the education he or she needs. That being said, there are plenty of other ways to reduce costs.

  4. Eduporium Weekly | Partnering to Set Students up for Success

    Eduporium Weekly | Partnering to Set Students up for Success

    The way we look at it is that we can’t help educators increase innovation with technology if we don’t build partnerships with a variety of educational organizations. The obvious approach would be to go out and sell ourselves to as many schools as possible. We’ve realized, however, that there are many, many more ways to help children build the skills they need.

  5. Eduporium Experiment | Oculus Rift

    Eduporium Experiment | Oculus Rift

    Ready for an adventure though the human bloodstream? Through the White House? To space? VR makes these thrilling adventures possible. In our office, we have both the Oculus Rift and HTC Vive and today, I experimented with the Oculus. I had only ever used VR while sitting down before—certainly never standing and with touch controllers.

  6. Eduporium Weekly | Deciding on Devices for 1:1 Programs

    Eduporium Weekly | Deciding on Devices for 1:1 Programs

    If you’re thinking about going 1:1 in your school or district, there are a lot of things to consider. The first among them is the goals you hope to achieve with this initiative and then you’ll probably get into considering which computers to use. A 1:1 program offers students a nice advantage for accessing information, but there’s more to consider, too.

  7. Recapping the Last Couple Weeks: From Moscow to NYC

    Recapping the Last Couple Weeks: From Moscow to NYC

    With part of our founding team hailing from Russia, we jumped at the opportunity to present at the two-day conference and introduce some new technologies to our friends across the ocean. After that, some of us made the somewhat shorter trip to the Bronx, NY to host ‘The State of EdTech in 2017’ in collaboration with Manhattan College.

  8. Catalyzing Classroom Learning with Innovative Technology

    Catalyzing Classroom Learning with Innovative Technology

    Tech tools have the ability to engage students and they help catalyze tech skills growth by default. While other factors can help spur some improved student engagement and achievement, the obvious answer in the 21st century is technology. And, whether in a classroom, library, or afterschool makerspace, there is a compatible tech tool for just about everyone.

  9. Eduporium Adds A Partnership With Montgomery County IU

    Eduporium Adds A Partnership With Montgomery County IU

    The Eduporium team recently cemented this beneficial partnership with the Montgomery County Intermediate Unit. Out of Norristown, Pa., the MCIU is one of 29 intermediate units in their state that provides support to all of the local schools and districts. They create dynamic programs and services for teachers and students, including workshops, academies, and more.

  10. Eduporium Experiment | E-Blox Circuit Builders Kit

    Eduporium Experiment | E-Blox Circuit Builders Kit

    Circuitry kits like this one are a great way to introduce elementary students to one of the most important STEAM concepts. And, this one in particular is especially versatile because it combines so many specific STEM disciplines in one dynamic tool. There are three different versions with 59, 115, and 120 projects.