1. Tips & Tricks | DJI Tello EDU Drone

    Tips & Tricks | DJI Tello EDU Drone
    The drone is incredibly compact and the packs include accessories for flying it in different environments. Students can use the Tello EDU app to create programs or try the Tello app for additional STEM learning opportunities. Once paired with a device through the Tello EDU app, students can also easily control it using the on-screen joystick.
  2. Eduporium Experiment | Ozobot's Shape Tracer

    Eduporium Experiment | Ozobot's Shape Tracer
    Though it’s ideal, having a physical robot is not always an option for students learning outside of the classroom and that’s why these various virtual resources have become so important. Among those is the Shape Tracer game from Ozobot, a cool, Web-based platform students can use to code a virtual Ozobot right on their screen.
  3. Eduporium Experiment | micro:bit V2

    Eduporium Experiment | micro:bit V2
    The new micro:bit V2 features three notable additions in a built-in speaker, built-in microphone, and programmable, touch-sensitive logo. Students can try programming the micro:bit with MakeCode and incorporate all of new features found within the V2, which should begin shipping soon!
  4. Tips & Tricks | Cue Robot

    Tips & Tricks | Cue Robot

    Welcome to our latest Tips & Tricks blog! We are highlighting some of the best practices for using some of our most popular EdTech tools in the classroom. In today’s post, we will cover the most advanced Wonder Workshop robot, Cue, including how to get started, make customizations, and troubleshoot to help teachers and students make the most of their experience when learning with Cue. Keep reading to find out more about how to effectively integrate Cue in STEM teaching and learning. 

  5. Rising Resources | Hatch Coding

    Hatch logo

    If there’s one thing that seems fairly certain about the future it’s that coding is going to play a key part in many professions – even those outside of the computer science world. For this week’s Rising Resources post, we took a deeper look at Hatch – an online platform that just about anybody can use to start building or fine tuning their programming skills. The Hatch platform helps make discovering coding concepts easy for kids as young as eight years old and includes various projects and challenges that help them progress. It’s a truly accessible learning tool and one that tons of students and teachers have already taken advantage of! Continue reading to learn more about Hatch in our latest post. 

  6. Tips & Tricks | BOLT

    Tips & Tricks | BOLT

    Are you a new owner of the Sphero BOLT robot or just interested in learning more about it? Read further for tips on connecting, charging, and navigating the different modes of Sphero BOLT! As one of the newest, most versatile educational robots out there, it is loaded with improved and new features, providing for more exciting and advanced coding opportunities for today’s students. BOLT is similar to the Sphero SPRK+, but also features an LED matrix that allows students to program different aminations and see their code take effect in real time!

  7. Tips & Tricks | Sphero Mini

    Tips & Tricks | Sphero Mini

    In this edition of Eduporium Tips & Tricks, we’re going to be discussing a little robot that’s got a big personality. Learning with the Sphero Mini is quite a thrill for elementary school students and it’s a great teaching tool for educators as well. Using this tiny tool, students can start to learn all about computer science concepts and even drive the robot using their facial expressions. It’s a great option for getting started with robotics in the classroom and offers a smooth initial experience for coding during the school day or in an afterschool robotics club. Keep reading to learn more about how to keep the Sphero Mini functioning well and helping kids enjoy coding!

  8. Tips & Tricks | iRobot Coding

    Root Robotics continues to shine in the education space with an outstanding robot for STEAM that is now supported by the all new iRobot Coding platform, designed for pre-readers to expert coders! This platform is compatible across various devices, can be used with or without the physical Root robot, and is supported by a new learning library of STEM activities. Keep reading to learn more about how students and teachers can use this virtual tool to teaching and learn coding from home. 

  9. Eduporium Weekly | Continuing Coding Education at Home

    School closures have forced both teachers and parents to dramatically retool their approaches to teaching. With everyone scrambling to find some sort of solution to get as much out of this experience as possible and reminding each other that distance learning does not have to be perfect, some things that students do in the classroom are going to be either eliminated or at least scaled back when it comes to remote learning. One of those things is bound to be coding experiences since educators are going to be doing all they can to get the core subjects in while kids learn from home. Thankfully, there are ways for parents to work with their kids at home and use online coding platforms to help students maintain their computer science skills. So, this week, we’re discussing some of the ways to do just that. 

  10. 6 Coding Languages for Students to Learn

    Coding is a skill that’s going to be relevant and in-demand for a long time. That’s why school leaders have gone out of their way to introduce students to programming and computer science concepts starting in early elementary school (or sooner). While computer code can certainly be powerful stuff, it doesn’t have to be and the languages designed to ease young students into programming are often as effective as the ones they use to master the more challenging elements. Here are some of the languages students can learn and how they help build a foundation for the next phase of their computer science development.  

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