News & Updates

eduporium STEM education news & updates


In the News & Updates section of our blog, you'll find updates on many of the latest STEM developments. These include happenings from the STEM and MakerEd worlds as well as important Eduporium announcements. This is where we'll share updates on product additions, announce the recipients of our monthly educational technology grant, pass on company news, highlight upcoming events, and discuss a whole lot more when it comes to cool topics in STEM education. Beyond our STEAM coverage, we also touch on various elements of 21st century learning. These include remote instruction, special education, social-emotional learning, and equity and diversity. If it's happening in the world of education, we're interested. And, we'll offer our analysis on what's affecting students, teachers, and administrators, attaching our genuine thoughts to keep you updated.
This is an area for us to keep a repository of recent happenings. Whether it's the release of a new type of technology, any additions to an EdTech product line, the arrival of new brands to our store, or some thoughts on the current state of education, there's a good chance you'll find it here. As time has gone on, we've participated in more STEAM and makerspace events. So, we've started to keep curated collections of those experiences. You can find them all throughout the News & Updates category. As Eduporium continues to expand and we get to participate in more STEM education projects with educators in some of the country's biggest school districts, we'll share those stories, too. We hope our collective accomplishments and partnerships with members of the K–12 community inspire others to innovate in new ways!

  1. Our Latest STEM Grant Goes To Jennifer Susko

    Our Latest STEM Grant Goes To Jennifer Susko

    Working with students at Riverside Elementary East, Jennifer has played a key role in starting a school STEAM program that is set to enter its second year. She has helped children in many traditionally underserved categories by committing to increasing equity in STEM learning and inspiring children from all backgrounds to explore STEM opportunities.

  2. Classroom Packs: A Solution For Collaborative STEAM Learning

    Classroom Packs: A Solution For Collaborative STEAM Learning

    The class packs on our store—available for many top STEAM items across disciplines—come with everything teachers need, and they fit into different instructional formats. The components often include your main product—it is often around 6-30 units depending on the size of the bundle. Then, there are various accessories, like chargers, project guides, and teacher content.

  3. Social-Emotional Learning And Addressing Learning Loss

    Social-Emotional Learning And Addressing Learning Loss

    Detailed planning and commitment are both essential in managing student learning loss as educators work to understand the pandemic’s impact. Not only are tons of students experiencing new, academic-related gaps, others still need a whole lot of social-emotional support. And, it’s our belief that in returning to social-emotional norms, we can truly help kids academically. 

  4. Xaviera Kight Earns Eduporium Technology Grant For March

    Xaviera Kight Earns Eduporium Technology Grant For March

    Xaviera receives $100 to put towards school supplies every year but, as we know, this isn’t always enough to create impactful STEM experiences. While thankful for that money, she’s also explored STEM grants to further her resources. Particularly as she works to improve her STEAM lab, these new materials will be super helpful for her and her students.

  5. CARES Act And Education: Using Emergency Relief Funds

    CARES Act And Education: Using Emergency Relief Funds

    Essentially, government officials passed legislation in support of financial assistance for key education-related projects, initiatives, and resources to come from the state level. This means that each state government must provide funds for the schools in that state. And, there’s a lot that school and district leaders can spend it on—as well as a time frame.

  6. Brian Aspinall: The Educator Behind Code Breaker and More

    Brian Aspinall: The Educator Behind Code Breaker and More

    Brian’s mission is to help all educators get comfortable with using more technology in their instruction—specifically technology tools that help students develop relevant skills. By sharing insights and focusing on how problem-solving technology fits into education, Brian’s community has grown, especially with his Code Breaker and Block Breaker books.

  7. Jessica Herr is Our Latest EdTech Grant Recipient!

    Jessica Herr is Our Latest EdTech Grant Recipient!

    Like many educators, Jessica believes strongly in the power of STEM and community. She’s also seen, however, that it’s not always easy to achieve across-the-board excitement for some initiatives. That’s why she’s going to focus on student collaboration—particularly across disciplines—and help art and CS students build an interactive mural.

  8. Our January Grant Goes to Michael Jaber from Wisconsin!

    Our January Grant Goes to Michael Jaber from Wisconsin!

    This month, we’ve selected Michael Jaber, a high school administrator from Sheboygan, WI as the recipient! Michael works at the Sheboygan South High School and he’s been brainstorming how to capitalize on the high levels of school spirit they have by brining as many students as possible together to work on a project for the whole school community.

  9. The Ozobot Simulator Enables Coding Experiences Anywhere

    The Ozobot Simulator Enables Coding Experiences Anywhere

    The Ozobot simulator is accessible online through any modern browser. Whether they have an Ozobot robot with them or not, students can use the simulator to create and run programs. Especially with learning taking place in many different environments, this tool helps level the playing field and provides students with an accessible way to develop CS skills.

  10. The New DroneBlocks Simulator and DroneBlocks Code

    The New DroneBlocks Simulator and DroneBlocks Code

    One very exciting update to the DroneBlocks curriculum offerings is the virtual coding simulator. Using this web-based platform, students can create block coding programs for the Tello EDU drone and control its maneuvers as it navigates a virtual but realistic environment. And, not to be outdone, the DroneBlocks Code platform is optimized for JavaScript.

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