STEAM

creating STEAM learning opportunities in the classroom


A broadened area branching out from STEM education, STEAM typically refers more to the creative side of things. STEM stands for Science, Technology, Engineering, and Math, which also happen to encompass some of the most prominent careers today. If we add an 'A' to make it STEAM, however, now we're incorporating art as well. Though not super closely related to science and technology on the surface, the arts may seem to be a strange element to add into STEM learning. With more opportunities to be creative, however, students can develop many of the key skills they'd need for success in a STEM career. STEAM learning encompasses many different areas—from artistic projects or makerspace endeavors to creatively solving problems. As kids try new, hands-on experiences, they also have more chances to activate inquiry and curiosity. And, these are two key drivers of learning and discovery.
Essentially, moving from STEM to STEAM involves adding extra creativity and opportunities for artistic freedom and exploration. Oftentimes, children will leverage various technologies in STEM or MakerEd projects but they can do even more. Tapping into the STEAM side of things, this gives them a chance to learn how thought-provoking questions and unique design elements can also come into play during their problem-solving processes. Educators could still encourage students to question things and connect problems to solutions—albeit with a more artistic lens. In STEAM projects, children often get to incorporate personalized details that illustrate some of their passions. And, while this self-expression is also important, it's how they authenticate these projects to the next degree that's truly valuable. Browse our STEAM content below for more insights and check out our store for all the tools you'll need.

  1. Using The EdSketch Pen Holder In Edison Robot Programming

    Using The EdSketch Pen Holder In Edison Robot Programming

    The EdSketch add-on for coding with the Edison Robot is a really low-tech STEAM accessory and one of the latest additions to our store. Like each of the EdCreate Packs, it’s a super engaging and beneficial expansion kit that helps you scale up any Edison Robot lesson. And, both of those EdSketch products (the EdSketch Bundle and EdSketch Pens) are now on our store.

  2. Designing A School Makerspace: How We Can Help You Start

    Designing A School Makerspace: How We Can Help You Start

    Makerspaces really help educators create dynamic and real-world learning scenarios for students but they do not always have to include all the latest bells and whistles. So much planning sometimes goes into designing new school makerspaces from your budget considerations to your technology research and, if you’re looking to get started, our team is ready to help.

  3. VR Expeditions 2.0 As A Google Tour Creator Replacement

    VR Expeditions 2.0 As A Google Tour Creator Replacement

    With the Google Expeditions VR app discontinuing back in 2021, students and teachers were searching for any suitable replacements. With it already serving as one of the best options in terms of hardware, the RobotLAB VR Expeditions 2.0 kits also provide amazing educational experiences in K–12 classrooms with software that’s immersive, vivid, and easy to use.

  4. Integrating An Entrepreneurial Mindset In STEAM Education

    Integrating An Entrepreneurial Mindset In STEAM Education

    Summarized as “a growth-oriented perspective through which individuals promote flexibility, creativity, innovation, and renewal,” the entrepreneurial mindset means believing in the possibility of improvement. While research continues to show benefits associated with this kind of learning, more and more educators are implementing it. But, what exactly does this mean?

  5. Eduporium Weekly | Why Are Makerspaces Important?

    Eduporium Weekly | Why Are Makerspaces Important?

    It’s a broad question and one that will elicit different answers from different people. There are lots of reasons as to why K–12 makerspace experiences provide everyone from kids to experienced manufacturers with excitement, value, and intrigue. And, although the reasoning behind why makerspaces are important are extensive, they usually tie back to a particular mission.

  6. Eduporium's Webinar On Using Strawbees In STEAM And SEL

    Eduporium's Webinar On Using Strawbees In STEAM And SEL

    Access the full replay of our webinar with the Strawbees team, including all the noteworthy nuggets we shared about the versatile Strawbees invention kits, STEAM learning, and SEL. You’ll also learn about using the Strawbees hardware and content in SEL lessons, providing building materials for each student, and navigating Strawbees Classroom to extend STEAM projects.

  7. Tips & Tricks | Skoog Instrument 2.0

    Tips & Tricks | Skoog Instrument 2.0

    The Skoog 2.0 is a tactile device that students can utilize to create sounds and music based on how they touch the various sides of this cube-shaped structure. It’s soft and even somewhat squishy, mimicking the top side of a drum with its unique texture but the Skoog 2.0 helps K–12 music teachers create learning experiences that are equally fun and engaging.

  8. Robotics, Coding, And VR: Our 2022 Webinar Replays

    Robotics, Coding, And VR: Our 2022 Webinar Replays

    Throughout 2022, we’ve hosted an Eduporium webinar series and focused on some of the newer technologies we offer. In this series, we collaborated with a few of our manufacturer partners, who each certainly shared helpful insights on their classroom tech solutions. Head inside to learn more about four of our newer teacher tools for advancing STEM learning opportunities.

  9. STEAM Activities For Students With Different Learning Styles

    STEAM Activities For Students With Different Learning Styles

    Today’s four most common learning styles include visual learning, auditory learning, kinesthetic learning, and, finally, reading and writing. Almost all of our students fall into one of these categories and, as you may guess, since it combines hands-on exploring with solving problems, kinesthetic learning is the one that’s most often associated with hands-on STEM education.

  10. Tips & Tricks | The Glowforge 3D Laser Printers

    Tips & Tricks | The Glowforge 3D Laser Printers

    The Glowforge 3D laser printers are some of the most capable high school STEM solutions we offer. Using these machines, kids easily create tangible designs from tons of different materials and each one helps CTE educators unlock truly future-focused instruction in makerspaces or classrooms. And, they’re quicker than 3D printers with lasers that cut and engrave rapidly.