STEAM

creating STEAM learning opportunities in the classroom


A broadened area branching out from STEM education, STEAM typically refers more to the creative side of things. STEM stands for Science, Technology, Engineering, and Math, which also happen to encompass some of the most prominent careers today. If we add an 'A' to make it STEAM, however, now we're incorporating art as well. Though not super closely related to science and technology on the surface, the arts may seem to be a strange element to add into STEM learning. With more opportunities to be creative, however, students can develop many of the key skills they'd need for success in a STEM career. STEAM learning encompasses many different areas—from artistic projects or makerspace endeavors to creatively solving problems. As kids try new, hands-on experiences, they also have more chances to activate inquiry and curiosity. And, these are two key drivers of learning and discovery.
Essentially, moving from STEM to STEAM involves adding extra creativity and opportunities for artistic freedom and exploration. Oftentimes, children will leverage various technologies in STEM or MakerEd projects but they can do even more. Tapping into the STEAM side of things, this gives them a chance to learn how thought-provoking questions and unique design elements can also come into play during their problem-solving processes. Educators could still encourage students to question things and connect problems to solutions—albeit with a more artistic lens. In STEAM projects, children often get to incorporate personalized details that illustrate some of their passions. And, while this self-expression is also important, it's how they authenticate these projects to the next degree that's truly valuable. Browse our STEAM content below for more insights and check out our store for all the tools you'll need.

  1. Helping You Plan For Effective STEM Education In 2023-24

    Helping You Plan For Effective STEM Education In 2023-24

    If you are excited but stressing just a little bit about your plans for including STEM instruction in the classroom this school year and, also potentially, on a district-wide scale, we’d encourage all to share any ideas with us. We are happy to set up a consultative call to help us better understand your STEM goals with an eye on how our team, products, and services can help.

  2. Our Technology Grant For June Goes To Cynthia Menocal

    Our Technology Grant For June Goes To Cynthia Menocal

    Cynthia will combine different STEAM and real–world elements using PBL, including having kids do research on organisms, underwater environments, the importance of ecosystems, and more. Besides initial research, kids will also read nonfiction books, explore the geography in this environment, and collectively design an oceanic ecosystem mural to cap things off.

  3. Rising Resources | Screencast-O-Matic

    Rising Resources | Screencast-O-Matic

    As a mobile application or desktop program, Screencast-O-Matic can help make mobile video recording and editing easier on any teacher who likes to customize the content they teach with. Plus, students can get creative with the projects they produce thanks to the simple user experience that makes Screencast-O-Matic a great tech tool in creative education.

  4. Classroom Packs: A Solution For Collaborative STEAM Learning

    Classroom Packs: A Solution For Collaborative STEAM Learning

    The class packs on our store—available for many top STEAM items across disciplines—come with everything teachers need, and they fit into different instructional formats. The components often include your main product—it is often around 6-30 units depending on the size of the bundle. Then, there are various accessories, like chargers, project guides, and teacher content.

  5. Social-Emotional Learning And Addressing Learning Loss

    Social-Emotional Learning And Addressing Learning Loss

    Detailed planning and commitment are both essential in managing student learning loss as educators work to understand the pandemic’s impact. Not only are tons of students experiencing new, academic-related gaps, others still need a whole lot of social-emotional support. And, it’s our belief that in returning to social-emotional norms, we can truly help kids academically. 

  6. The Ozobot Simulator Enables Coding Experiences Anywhere

    The Ozobot Simulator Enables Coding Experiences Anywhere

    The Ozobot simulator is accessible online through any modern browser. Whether they have an Ozobot robot with them or not, students can use the simulator to create and run programs. Especially with learning taking place in many different environments, this tool helps level the playing field and provides students with an accessible way to develop CS skills.

  7. Rising Resources | HistoryMaker VR

    Rising Resources | HistoryMaker VR

    History might not necessarily be the favorite subject for some students but combining it with VR experiences often enhances intrigue. There are a lot of virtual reality-based learning tools available to educators now—adding a lot of options for instruction. In this Rising Resources post, we’re going to tell you about one called HistoryMaker VR.

  8. Eduporium Experiment | The VR Expeditions 2.0 App

    Eduporium Experiment | The VR Expeditions 2.0 App

    With this Expeditions 2.0 app, students can access extremely high-quality 4K images and, now, they can explore that same high-definition content in a video format also. Built to help make possible what was previously much more challenging for children to explore (pandemic or not), the Expeditions 2.0 platform works with existing VR content and the RobotLAB systems.

  9. Bare Conductive Electric Paint and MakerEd Opportunities

    Bare Conductive Electric Paint and MakerEd Opportunities

    As we close out 2021, some of the Bare Conductive STEAM products will soon be retired. While it’s sad to see them go, we’re happy to continue offering others to the STEAM and maker communities. Among these continued offerings, you’ll find the classic Electric Paint jar and tube, the Interactive Wall Kit, Touch Board for incorporating sensors, and more.

  10. Rising Resources | Assemblr and AR Creation for Everyone

    Rising Resources | Assemblr and AR Creation for Everyone

    Assemblr is a web-based ecosystem that students can use to discover and display their creative talents by designing interactive content in 3D augmented reality. As AR continues to gain steam when it comes to engaging students and consumers, using Assemblr helps them build an understanding of what this medium is like and why it’s so appealing.